Tuesday, June 18, 2024
The Cat in the Hat

The Cat In The Hat

by Mark Warner
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Buy This Book * More books by Dr. Seuss

When the Cat in the Hat steps in on the mat, Sally and her brother are in for a roller-coaster ride of havoc and mayhem!

The Cat can rescue them from a dull rainy day, but it means lots of thrills and spills along the way.

Teaching Ideas and Resources:


  • Make a list of all of the rhyming words in the story.
  • Count how many syllables can be found in different lines in the story. Is there a pattern?
  • How many connectives can you find in the story? Can you try to change some of them? Does this improve the text or not?
  • Compare the book with the animated and movie versions. Which do you prefer?
  • Retell the story from the fish’s point of view.
  • Write a prequel to the story that explains where the Cat in the Hat came from.
  • Write a sequel to this story. What does the Cat in the Hat do next?
  • Write a new story about the Things.
  • Think of the arguments for and against telling mother about what happened that day.
  • Rewrite the story (or part of it) in the form of a playscript, using the speech to help you. Could you perform your playscript?
  • Think of some questions that you might ask the Cat in the Hat if you met him. How might he respond?
  • Write a new story about a different cat in a hat.
  • Find out more about the author, Dr. Seuss, by exploring his official site. If you could interview him, what would you say to him?
  • Watch different readings of the story (or listen to the audiobook). Could you record your own version?


  • The Cat in the Hat balances lots of objects while he is hopping on a ball. How much might each of these things weigh? What is the total weight?


  • The Things like to fly kites. Can you explain how kites work? Could you make / fly some of your own?


  • Use a painting program to create a picture of the Cat in the Hat.
  • Design a new hat using the template provided (see Resources below).
  • Make an interactive story that is based on the book.
  • Design a game in which the children have to catch the Things.
  • Make a presentation that advertises the book to children who have not read it yet.

Design Technology

  • Design a game that Sally and her brother could play on other cold and wet days.
  • Design your own game called ‘Fun in a Box’. What might be inside the box? How would the game be played? Can you create the game and write a set of instructions?
  • Design a new machine that will clear up mess, like the one in the story. How will it work? What materials could it be made from?
  • Could you create a model / toy version of the Cat in the Hat?


  • Look at the use of colour in the illustrations. How many colours are used? Can you create your own illustrations that only use a few colours?
  • Try to recreate some of the illustrations with a wider range of colours. Are the pictures better with more colours in them?
  • Design a new hat for the Cat in the Hat (see Resources below).
  • Create a storyboard / comic strip that retells the main events of the story.
  • Look at the use of motion lines in the illustrations. Can you draw your own pictures that show motion using this technique?


Hat Template

Hat Template (PDF)

Download File

Hat Template

Hat Template (PNG)

Download File

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