Wednesday, May 29, 2024
Dream Big, Little Mole

Dream Big, Little Mole

by Mark Warner
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Buy This Book * More books by Tom Percival

Join one little mole as she follows her dream of building the biggest hole ever, and learns along the way that everyone has something special to give the world – it just sometimes takes a little time (and a few mishaps!) to discover what that special something is.

English:

  • Write a new story about a character who tries to ‘Dream Big’.
  • Make a list of all of the rhyming words in the book. Can you think of other words that rhyme with these?
  • Make some thought bubbles and add these to the pictures of Little Mole at different points.
  • Rewrite some of the direct speech in this book as reported speech.
  • Rewrite this story as a diary entry from Little Mole’s point of view.
  • Write a newspaper article about the trouble that Little Mole causes by digging.
  • Write a character profile of Little Mole. What words and phrases could you use to describe her?
  • Pick out the main events of the story and write them on separate cards. Could you ask a friend to put them back in the correct order?
  • Little Mole causes problems for the fox, hedgehog and other animals. Write some letters of apology to them for her actions.
  • Write about a new adventure that Little Mole might have.
  • Record a narrated version of the story. Here is an example for inspiration:

Science:

  • Learn about more moles and write a report about them. What habitat do they live in? How are they adapted to living there? What do they eat? Do they have any predators?
  • Make a food chain / web that includes moles (and some of the other animals shown in the story).
  • At one point in the story, Rabbit flies a kite. Can you design and fly your own kite?
  • Design a dam that can stop the water in the river from flooding an area.

Computing:

  • Create an animation that retells this story.
  • Design a game in which Little Mole has to use her digging skills to find some hidden objects.

Design Technology:

  • Design and make a new home for Little Mole to live in.
  • Make some animal puppets and use them to retell this story.
  • Design a new machine that can be used to dig into the ground like Little Mole does.

Art:

  • Create some illustrations of Little Mole showing different expressions.
  • Draw, paint or collage some pictures to show the places where these animals live.
  • Visualise some of your own dreams and then draw or paint some pictures of them.

Music:

  • Little Mole hears a beautiful melody ringing through the wood. Could you compose this melody?

Geography:

  • Create a map of Little Mole’s home and add the different places shown in the story.
  • Investigate habitats around the world and discuss how different animals are adapted to living there.

History:

  • Find out about historical figures who have had big dreams. What did they do to achieve their dreams? What obstacles did they overcome?

PSHE:

  • What hopes and dreams do you have about the future? What steps can you take to try and achieve them?
  • Little Mole looks at the other animals and wishes that she has their abilities. Who do you look up to? How do other people inspire you?
  • Little Mole realises that her skill is to dig. What skills do you have?
  • Otter tells Little Mole that ‘Practice makes perfect whatever you do!’ What does this mean? What skills have you practised to become better at them?
  • Little Mole overcomes obstacles as she discovers her talent. When have you had to use your skills of resilience and determination?
  • Little Mole’s big talent is helping her friends. What can you do to help your friends?

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