Tuesday, August 25, 2026
How to Nab a Rabbit

How to Nab a Rabbit

by Mark Warner
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Buy This Book * More books by Claire Freedman

Full of foolproof tips, written by the Big Bad Wolf himself, this book is an essential guide for anyone looking to nab a rabbit. But make sure you keep an eye out for bears, springs with too much hop, and, of course, your own traps…

English:

  • Write a similar set of instructions based on other fairy tales, e.g. How to Nab Red Riding Hood, How to Nab the Three Little Pigs.
  • Choose another fairy tale character and imagine they wrote a book about their favourite topic. What might it be about?
  • Discuss the features of instructions. What do they need to include? How are they presented?
  • Retell the story from the rabbit’s point of view, i.e. How to Avoid the Big Bad Wolf.
  • Retell the story from the bear’s point of view.
  • Think of some speech / thought bubbles for the rabbit and bear throughout the story.
  • Look at the different types of punctuation in the story. Can you find an apostrophe, an exclamation mark or an ellipsis? Why have these been used?
  • Plan a new page for the story in which the Big Bad Wolf tries a new strategy to catch the rabbit.
  • Make a list of all of the rhyming words in the book.
  • Write a recipe for the Big Bad Wolf’s cookbook.
  • Write the wolf’s diary entry for the day he tried to catch the rabbit. Explain how he felt when he tried different tricks.
  • Write an alternative ending to this story. What might happen if the wolf did catch the rabbit?

Science:

  • Find out more about wolves (or rabbits). Create a written / audio / multimedia report that shows what you have found out.
  • Make a food chain (or food web) that includes rabbits, wolves and / or bears.
  • Research the life cycles of wolves and rabbits.

Computing:

  • Design a game in which the Big Bad Wolf has to catch a bunny.
  • Make an animation that shows the wolf trying to catch the rabbit.
  • Record your own narrated version of this story. Here is an example:

Design Technology:

  • Look at the blueprint-style illustrations on the inside front covers. What are blueprints? When do people use them? Could you make some of your own?
  • How are the blueprints at the front of the book different from those at the back?
  • Design a new ‘lair’ that would protect the rabbit from the Big Bad Wolf.
  • Design a machine that could help the Big Bad Wolf catch the rabbit.

Art:

  • Create your own illustrations of rabbits, wolves or bears.
  • Design a new outfit for the Big Bad Wolf to wear.

Music:

  • Compose a melody to accompany an animated version of this story.

Geography:

  • Create a map that shows the places shown in the story. What happens in each place?

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