Tuesday, August 25, 2026
Blown Away

Blown Away

by Mark Warner
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Buy This Book * More books by Rob Biddulph

Meet Penguin Blue. It’s a windy day, and he has a brand-new kite – but where’s he going on this maiden flight?

Penguin Blue and his friends go on a gloriously illustrated adventure full of good ideas, homesickness and the perils of kites.

English:

  • Look at the front cover. Who is the penguin? What is happening? Where is he going?
  • Retell the story from Penguin Blue’s point of view.
  • Write a prequel to this story. Where did Penguin Blue get the kite from?
  • Make a list of rhyming words in this story. Use them to make a rhyming dictionary.
  • Look at the illustrations and add some speech / thought bubbles.
  • Make a list of words and phrases that describe Antarctica and the tropical island. How are they similar / different?
  • Write a set of instructions to teach people how to fly a kite safely.
  • Create some speech between the characters. Write this using direct and reported (indirect) speech.
  • Write a newspaper report about the flying animals.
  • Make a Character Profile for Penguin Blue.
  • Look at the final illustrations in the book and create a story based on them.
  • Look through the story for different types of punctuation. How / why are they used in different places?

Maths:

  • Look at the illustration of the animals as they fly through the air. How many eyes do they have? How many feet?
  • How do we measure the speed of the wind? Use simple anemometers to record wind data over several days.

Science:

  • Make a food chain that includes penguins.
  • Create a report to teach others about penguins. Where do they live? How are they adapted to living there? What do they eat?
  • Make a list of similarities and differences between Penguin Blue’s home and the jungle.
  • Create a diagram that shows the forces acting on a kite when it flies in the sky, and on the boat when the wind blows the boat’s sail.
  • Investigate which materials would be waterproof, strong and light enough for a kite.

Computing:

  • Create an animation showing animals being pulled through the air by a kite.
  • Make a game in which Penguin Blue flies through the air and has to touch the numbered clouds.
  • Create a digital storybook that retells this story.

Design Technology:

  • Design a safe way for Penguin Blue to fly from his home to a new habitat.
  • Design a boat that will transport the animals to their home.
  • Design and make your own kite.
  • Create a ‘pop-up’ page for a book showing Penguin Blue flying into the sky.

Art:

  • Design some patterned materials that could be used to decorate a kite.
  • Create some illustrations of Penguin Blue and the other animals in the story. You can follow this tutorial from Rob Biddulph:

Music:

  • Watch this musical version of the book. What instruments are being played? Could you compose a melody to accompany part of the story?

Geography:

  • Create a map that shows the locations in the story. Add labels to indicate what happened at each location.
  • Look at a map of the world and locate Antarctica and various tropical jungles. Plan a route between them.
  • Create some directional instructions to guide Penguin Blue home.

History:

  • Learn about real polar explorers, e.g. Shackleton and Amundsen.
  • Compare how people travelled long distances in the past vs today.

Languages:

  • Learn words and phrases for different types of weather in other languages.

PSHE:

  • Discuss how the characters help each other and why teamwork matters.
  • Explore safe and unsafe choices (e.g. flying a kite in strong winds)

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