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Basil the bat doesn’t believe he can fly. No matter how hard he tries, he just can’t do it. But when a thundering storm threatens the safety of his beloved friend, Moth, will Basil find his wings and believe in the bat he CAN be?
English:
- Look at the front cover of the story. What do you think Basil is dreaming of?
- Make a list of the rhyming words used in the story. Can you think of other words that rhyme with these?
- Collect all of the verbs that describe how Basil moves.
- Add speech / thought bubbles to show how Basil feels at different points in the story.
- Write a description of the setting where Basil lives.
- Write a description of a nighttime scene in your local area.
- Retell the story from Basil’s point of view.
- Write Moth’s diary entry for the day Basil saved her.
- Can you find any examples of onomatopoeia in the story?
- Write your own story about a character who has big dreams but doesn’t believe in themselves.
- Write a new story about a bat. What adventures might it have?
- Write an acrostic poem about dreams, goals or believing in yourself.
Maths:
- Choose one of the illustrations and count the number of bats.
- Research (or estimate) how far bats can fly without stopping.
- Measure the wingspan of different bat species and compare the lengths.
- Make a symmetrical picture based on bat wings.
Science:
- Research the topic of bats. Use this information to write a report that teaches others about them (including their habitats, diet and adaptations).
- Investigate how bats use echolocation.
- Research nocturnal and diurnal animals and their adaptations.
- Learn about the life cycle of bats.
- Make a food chain / web that includes bats.
- Make a list of similarities / differences between bats and other flying creatures.
- Discuss conservation and why bats are a protected species.
Computing:
- Design a game in which a bat has to fly around a location to collect different objects.
- Make a multimedia presentation about bats.
- Create an animation of a bat flying at night.
- Record a ‘read aloud’ version of this story. Here is an example:
Design Technology:
- Can you make a model of a bat using recycled materials?
- Make a model of a bat with moving wings.
- Investigate materials that could be used to make a ‘bat box’.
- Make puppets of Basil and Moth, and use them to retell the story.
Art:
- Create your own illustrations of a bat. Use photos of bats as reference images.
- Make some silhouette pictures of bats flying against a night sky.
- Create a comic strip that retells the main events of the story.
Music:
- Compose a melody to accompany an animated version of this story.
- Listen to music that evokes bravery and encourages you to believe in yourself.
Geography:
- Find out where fruit bats live around the world. Use maps and other tools to plan a journey there.
- Investigate how human activity affects bat populations.
- Create a map showing the main locations in the story. Add labels to indicate the events that occurred in each one.
Physical Education:
- Play some ‘echolocation’ games, where a blindfolded person has to move around an area using sound clues only.
PSHE:
- Make a list of your own dreams and goals. What can you do today to work towards achieving them?
- What is resilience? What does this story teach us about resilience? Have you ever had to be resilient to achieve something?
- “A little belief in yourself quickly grows…” What does having ‘belief in yourself’ mean?
- Make a class display to show your big dreams.
