More Teaching Ideas
Ask for help from other teachers in the Teaching Forum
More Teaching Ideas Assembly Ideas and Resources Display Photos Classroom Management Ideas and Resources Personal, Social and Health Education Ideas and Resources Seasonal Ideas and Resources Special Needs Ideas and Resources Time-Filler Ideas and Resources Teaching Forum Back to Teaching Ideas
Animal Endings
Topic: Time-Fillers
(This idea was contributed by Bubbles)
Age Range: 7 to 11

I start by saying an animal's game (e.g. kangaroo). The next child starts their animal with the last letter of my animal (e.g. kangaroO... Octopus).

Everyone must listen really carefully as they cannot repeat an animal. If they do they are out, until they have the chance to put their hand up and fill in for a pupil if they are stuck. Then, when their turn comes around, they are back in the game.

This game could be used with lots of different topics too.


Rate / Review this idea:
Graphics by ThistleGirl Designs

Teaching Ideas is kindly hosted by RM