The Gruffalo

Age Range: 5 - 11

"A gruffalo? What's a gruffalo?" "A gruffalo! Why, didn't you know? He has terrible tusks, and terrible claws, and terrible teeth in his terrible jaws." And so begins the story of a quick-witted mouse as he encounters a host of predators who seem to think he might make a tasty treat. As he ventures deeper into the deep dark wood, stumbling across a hungry fox, a not-so-wise owl, and a slimy snake, spinning ever-extraordinary yarns about the scary, scaly gruffalo, he quickly realises that the hungry beast he has been talking of isn't imaginary after all.

Book Author: Julia Donaldson

See More Books from this author

Teaching Ideas and Resources:


  • Investigate the rhyming in the books. Which words rhyme? Can you think of other words that rhyme with those?
  • The story uses lots of different types of punctuation. Look at each type of punctuation and explain why it has been used.
  • Turn the story into a play, using the correct layout. Could you perform this to others? Watch this version for some inspiration:

  • Add speech bubbles to the illustrations shown in the book.
  • The word 'terrible' is used to describe the Gruffalo. Can you think of synonyms for 'terrible'? Can you think of other words to describe the Gruffalo?
  • The mouse pretends to be 'the scariest creature' in the wood. What other 'scary' animals can you think of? Why are they scary? Can you write a story about a scary animal?
  • Watch this video in which Julia Donaldson talks about how she wrote the book:

  • Peter Fogarty has kindly contributed a set of Thinking Hat resources linked to the book (see Resources below).


  • Write a report about an imaginary creature. What does it eat? Where does it live? How is it adapted to live in that place?
  • Create a food chain using the animals in the story and shown in the pictures.
  • Look at the illustrations in the book and find out about all of the different animals shown.


  • Use Switchzoo to create your own imaginary creatures.
  • Use painting software to draw your own Gruffalo picture, or a picture of an imaginary creature.
  • Could you make your own animated version of The Gruffalo?

Design Technology

  • Make your own life-size model of the Gruffalo. Take a look at this example, created by Ann Plowman:

The Gruffalo


  • Draw or paint your own imaginary creature.
  • Create a life-size picture of the Gruffalo, using the description in the text.


  • Look at the different expressions of the characters shown in the story. How are they feeling?


Thinking Hat - The Gruffalo

Thinking Hat - The Gruffalo

A set of thinking hat resources based on the Gruffalo. Contributed by Peter Fogarty.


Filtered HTML

  • Web page addresses and e-mail addresses turn into links automatically.
  • Allowed HTML tags: <a> <em> <strong> <cite> <blockquote> <code> <ul> <ol> <li> <dl> <dt> <dd>
  • Lines and paragraphs break automatically.

Plain text

  • No HTML tags allowed.
  • Web page addresses and e-mail addresses turn into links automatically.
  • Lines and paragraphs break automatically.


I am new to your site and I love what I see. This is a fun place with so many wonderful and exciting ideas. The CCSS is an extra plus!

Average: 5 (1 vote)