Ways to use Angry Birds in the Classroom

Age Range: 5 - 16

Ways to use Angry Birds in the Classroom

The Angry Birds are the stars of a number of popular games, cartoons, theme park rides and even a movie! Could you use some of our teaching ideas to take advantage of your children's enthusiasm for the characters?

Teaching Ideas and Resources:

English

  • Write your own story that features the Angry Birds characters.
  • Could you write the plot for a new episode of the Angry Birds Toons?

  • Create a set of instructions to teach people how to play one of the Angry Birds games.
  • Write a review of one of the games. What do you like / dislike about it? Read reviews in the App Stores to find useful words and phrases to use in your own review.
  • Write a diary entry from the point of view of one of the Angry Birds or the Bad Piggies.
  • Create character profiles for each of the Angry Birds (and the other characters in the games).
  • Find images of each Angry Bird and think of words / phrases to describe them.
  • Think of synonyms / antonyms for 'Angry' and other words that you might use to describe the characters / games.
  • Write a letter from the Angry Birds to the pigs. What would they say? How might the pigs respond?
  • Write a newspaper report about the success of the Angry Birds games.
  • Use the cinematic trailer to write a narrative that explains the backstory for the game:

  • Pause the movie trailer at different points and think of words / phrases to describe the characters and settings:

Maths

  • Use Angry Birds as a starting point for learning about angles. At what angles should the birds fly (in relation to the horizontal) in order to hit the targets?
  • Play Angry Birds with a friend and use your scores as part of data handling / statistics activities. Can you create a table / leaderboard and graphs to show the results?
  • Create a coordinate grid and challenge your children to 'fire' some Angry Birds toys onto the correct locations on it (e.g. shoot Red onto (4, 7)). Use our free templates to get started.
  • Create some 3D shapes (e.g. cubes, pyramids and cylinders) and decorate them in the style of the characters.
  • Help your children to learn their times tables using these free Angry Birds Times Tables Display resources from Teacher's Pet.
  • Use Angry Birds to learn about algebra with these online activities.
  • Conduct a survey with your class to find out which is the most popular character / game in the series.

Science

  • Describe the forces that take place when the Angry Birds are fired from the catapult and crash into the pig's towers. 

Computing

  • Design a new app / game that features the characters.
  • Make your own version of the original Angry Birds game using a tool like Scratch. Try this example from Simon Haughton.
  • Many different versions of the game have been created. Can you design a new version based a different theme (e.g. Ancient Egypt or Dinosaurs)?
  • Design a new website to promote the games, cartoons and movie. Look at the official site for ideas.
  • Plan and record an advert to promote one of the games to others.
  • Design a new level for the original game.
  • Can you create a stop-motion animation based on the characters? Watch this example for inspiration:

Design Technology

  • Design a new range of Angry Birds toys and merchandise. Explore the Angry Birds Showroom for examples.
  • Design and make a board game that is based on the game.
  • Construct your own version of the game in which models of the birds can be launched into blocks and towers.
  • Design a structure that would defend the pigs against the attacking birds.

Art

  • Create a comic strip about these characters and an adventure that they might have.
  • Make a story board for a new Angry Birds movie.
  • Create your own illustrations of the characters.
  • Can you design a brand new Angry Bird character?

Music

  • Could you compose a new soundtrack for the next Angry Birds game?
  • Watch this playlist of videos in which the composer of the film's soundtrack describes his work. What instruments can you see / hear?

Geography

  • Create a map that shows the locations featured in the games, cartoon and movie.

PSHE

  • Discuss why the birds are angry. What can we do to improve how we feel when we are angry?
  • Use this Angry Birds reward chart from Paperzip with the children in your classroom.

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